Understand Principles behind Practices
|Line 1:||Line 1:|
Programmers often like rules. Having rules make things simple: You just do what your supposed to do. The problem occurs when people start following practices without understanding the principles
Programmers often like rules. Having rules make things simple: You just do what your supposed to do. The problem occurs when people start following practices without understanding the principles the rules enforce.
is a development . can the of the the the or the because you ""
, and the the the , you can the to .
can to , and .
Whenever you see someone on your team doing the "wrong" thing, take the time to understand.
Whenever you see someone on your team doing the "wrong" thing, take the time to understand .
Revision as of 22:32, 27 December 2008
Programmers often like rules. Having rules make things simple: You just do what your supposed to do. The problem occurs when people start following practices without understanding the principles that the rules enforce. Following and enforcing rules without explaining their the rational understanding eliminates the ability of a team or a person to do the right thing when there is an edge case that the rules didn't cover.
A common question is whether principles or practices are more important in a a development methodology. Following practices allows you to quickly try something new, and in many cases you can be quite effective by following the rules. Inevitably you will come to a situation where the practice does not quite work. Without an understanding of the reason behind the practices you can't decide whether or how to adapt the practice, or if your feeling that the practice is not working is because the situation does not match, or because you are stuck in an old way of thinking. An understanding of "why" also allows you to make decisions about how to apply a practice: for example, you may come to a different understanding of how to Pair Program if you thought that the reason for Pair Programming was to save money on computers, as opposed to having the benefit of real time code reviews.
As another example, Test Driven Development is a great idea that can simplify code and make development less expensive over the lifecycle. But writing overly complicated tests can increase the complexity of the code, and increase the cost of the or writing the wrong test because you want to code "test first." Writing detailed tests early about an aspect of the application that you know will change frequently can increase the costs to make a simple change.
Being excessively dogmatic about how things are done can erode innovation. In addition to understanding the principles behind a practice, question whether the principles and practices make sense.
Following rules dogmatically can be helpful when you are trying something new to force you to change your mindset, and you can get into trouble customizing the rules before you have had a chance to change your mindset. And shared practices and guidelines should be in place to encourage communication and allow you to not worry about tasks that are secondary to your primary goals. But following rules blindly can cause problems too.
For example, having rules about coding styles are very useful when it comes to allowing others to quickly understand your code, and team members not following agreed upon coding guidelines can cause others to waste time. Yet indenting code is not the highest value activity a programmer can do, so code formatting guidelines that can be automated strike a good balance between team productivity and individual productivity.
The practices provide a tool to allow you to explore a new technique without the baggage of your prior experiences. Once you've has a chance to "practice" a set of practices, you can then reflect on whether your circumstances merit a change. But evaluate after trying the new practice.
When you are working, periodically take the time to reflect on whether "what has worked in the past" is still the right thing. Whenever you see someone on your team doing the "wrong" thing, take the time to understand the reason behind what they are doing. Sometimes they may be falling off the rails. Sometimes that may be seeing something from a different perspective.
This work is licensed under a Creative Commons Attribution 3
Back to 97 Things Every Programmer Should Know home page